Combat Ui Pattern A
MCP Serverby aiskillstore · Added 5mo ago
Claude
151
Install
git clone https://github.com/aiskillstore/marketplaceAdd to Claude
claude mcp add combat-ui-pattern-aQuick Setup Config
Copy & paste ready~/Library/Application Support/Claude/claude_desktop_config.json (macOS) %APPDATA%\Claude\claude_desktop_config.json (Windows)
{
"mcpServers": {
"combat-ui-pattern-a": {
"command": "npx",
"args": [
"@modelcontextprotocol/combat-ui-pattern-a"
]
}
}
}Paste into your Claude Desktop config file, then restart Claude.
About
Implement Split-Panel Combat UI (Pattern A) for SHINOBI WAY game. Use when user wants to create the horizontal confrontation combat layout, character panels, action dock, phase header, VS divider, or any component from the Pattern A combat UI system. Guides through component creation following the established architecture.
Tags
developmenttypescriptbashreactskill