Game Ai Behavior
MCP Serverby omer-metin · Added 5mo ago
Claude
11
Install
git clone https://github.com/omer-metin/skills-for-antigravityAdd to Claude
claude mcp add game-ai-behaviorQuick Setup Config
Copy & paste ready~/Library/Application Support/Claude/claude_desktop_config.json (macOS) %APPDATA%\Claude\claude_desktop_config.json (Windows)
{
"mcpServers": {
"game-ai-behavior": {
"command": "npx",
"args": [
"@modelcontextprotocol/game-ai-behavior"
]
}
}
}Paste into your Claude Desktop config file, then restart Claude.
About
Expert in designing and implementing intelligent game AI systems including behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering behaviors, and perception systems. Specializes in creating believable, performant NPC behaviors that enhance player experience. Use when "game AI, NPC behavior, behavior tree, state machine for game, enemy AI, pathfinding, A* algorithm, navmesh, steering behavior, GOAP, utility AI, AI perception, combat AI, companion AI, boss AI, crowd simul...
Tags
developmentgodebuggingperformanceskill