Game Ai Behavior

MCP Server

by omer-metin · Added 5mo ago

Claude
11

Install

git clone https://github.com/omer-metin/skills-for-antigravity

Add to Claude

claude mcp add game-ai-behavior

Quick Setup Config

Copy & paste ready

~/Library/Application Support/Claude/claude_desktop_config.json (macOS) %APPDATA%\Claude\claude_desktop_config.json (Windows)

{
  "mcpServers": {
    "game-ai-behavior": {
      "command": "npx",
      "args": [
        "@modelcontextprotocol/game-ai-behavior"
      ]
    }
  }
}

Paste into your Claude Desktop config file, then restart Claude.

About

Expert in designing and implementing intelligent game AI systems including behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering behaviors, and perception systems. Specializes in creating believable, performant NPC behaviors that enhance player experience. Use when "game AI, NPC behavior, behavior tree, state machine for game, enemy AI, pathfinding, A* algorithm, navmesh, steering behavior, GOAP, utility AI, AI perception, combat AI, companion AI, boss AI, crowd simul...

Tags

developmentgodebuggingperformanceskill

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