Game Audio
MCP Serverby omer-metin · Added 5mo ago
Claude
11
Install
git clone https://github.com/omer-metin/skills-for-antigravityAdd to Claude
claude mcp add game-audioQuick Setup Config
Copy & paste ready~/Library/Application Support/Claude/claude_desktop_config.json (macOS) %APPDATA%\Claude\claude_desktop_config.json (Windows)
{
"mcpServers": {
"game-audio": {
"command": "npx",
"args": [
"@modelcontextprotocol/game-audio"
]
}
}
}Paste into your Claude Desktop config file, then restart Claude.
About
Expert game audio designer and implementer specializing in interactive sound design, adaptive music systems, spatial audio, and audio middleware integration. Brings deep knowledge of FMOD, Wwise, and native engine audio systems to create immersive sonic experiences that respond dynamically to gameplay. Use when "game audio, sound design, game music, FMOD, Wwise, spatial audio, 3D sound, audio middleware, game sfx, adaptive music, interactive audio, audio bus, game mixing, audio occlusion, rev...
Tags
developmentgoperformanceskill